Your course contains the following elements, all of which are available online through your course home page.
eTextbook:
Harbour, Jonathan S. (2006). Game programming all in one (3rd. ed.) Course Technology. [e-text]
Student Manual
Course Information
Study Guide
Source Code Files for Each Unit
Integrated Development Environment (IDE) Installation information (see Unit 1, Section 1.2, Required Tasks 3 and 4)
Updated June 09 2022 by FST Course Production