1.2. Getting Started with the Allegro Game Library
Learning Objectives
When you have finished section 1.2, you should have
- become generally acquainted with the versatile Allegro game library
- decided which platform to use for your game development during this course
- installed and configured your Integrated Development Environment (IDE)—Dev-C++ or Visual Studio (or another IDE)—and Allegro, on your chosen computing platform
- successfully gotten your IDE and Allegro working together
- developed the ability to use your IDE and Allegro to develop applications using dynamic and static linking.
Required Tasks
- Study Chapter 2, Getting Started with the Allegro Game Library, in the eTextbook.
- Decide what platform (Windows or Linux) you will use for this course.
- Download and install the latest version of Dev-C++ for your chosen platform from Sourceforge Dev-C++ if you have chosen to use Dev-C++
- If you choose to use Visual Studio, please read Setting Up Visual Studio to Work with Allegro.
- Get Allegro 4.4.2 from https://www.allegro.cc/files/ (as well as any other versions you wish to try).
- From the Files link below, load GetInfo into your IDE, and add some code into the project to test by building the project.
- Complete the Chapter 2 quiz, and check your answers in Appendix A.
Files (GetInfo, Test_DevCpp, Test_VC60, Test_VC2003, Test_VC2005)
Optional Tasks
- Search on the Internet for another game development library similar to Allegro, and compare the two.
- Browse documentation related to Allegro on Allegro, and make a list of documents you feel are interesting and useful. Bookmark these documents in your web browser.