3.2. Game Development Phases
Learning Objectives
When you have finished section 3.2, you should be able to:
- Explain the most important steps in game development.
- Explain the tasks to be done in the initial design phase.
- Explain the importance of the game engine.
- Explain what a prototype is and why it is important in game development.
- Explain the tasks to be done in the game development phase.
- Explain the importance of quality control.
Required Tasks
- Study pages 599-611 of Chapter 17 in the eTextbook.
- Continue to read the online articles you found in section 3.1.
- Share your thoughts and ideas with your fellow students using the General Discussion Forum.
Optional Task
- Review the summary you wrote for section 3.1, and revise it by adding more details from what you learned in this section.
Updated May 19 2016 by FST Course Production