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Athabasca University

3.2. Game Development Phases

Learning Objectives

When you have finished section 3.2, you should be able to:

  1. Explain the most important steps in game development.
  2. Explain the tasks to be done in the initial design phase.
  3. Explain the importance of the game engine.
  4. Explain what a prototype is and why it is important in game development.
  5. Explain the tasks to be done in the game development phase.
  6. Explain the importance of quality control.

Required Tasks

  1. Study pages 599-611 of Chapter 17 in the eTextbook.
  2. Continue to read the online articles you found in section 3.1.
  3. Share your thoughts and ideas with your fellow students using the General Discussion Forum.

Optional Task

  1. Review the summary you wrote for section 3.1, and revise it by adding more details from what you learned in this section.

Updated May 19 2016 by FST Course Production