4.3. Sprite Animation
Learning Objectives
When you have finished section 4.3, you should be able to:
 - Use animated sprites in games.
 
 - Grab frames out of a sprite sheet.
 
 - Work with multiple sprites.
 
 - Create a sprite handler.
 
 - Draw sprite frames.
 
 - Enhance games with animated sprites.
 
Required Tasks
 - Study Chapter 9, Sprite Animation, in the eTextbook.
 
 - Study the example programs (AnimSprite, SpriteHandler, SpriteGrabber, MultipleSprites, DrawFrame) carefully by typing the code into your IDE. Build and run each of the programs.
 
 - Reload the Tank War game into your IDE, and enhance the game using the techniques you have learned in this section.
 
 - Complete the Chapter 9 quiz, and check your answers in Appendix A.
 
Optional Tasks
 - From the Files link below, load the Sprite Animation example programs, and play with the code.
 
 - Then build and run the programs.
 
Files (ainimsprite, drawframe, multiplesprites, spritegrabber, spritehandler, tankwar_r4)